We all know about zombies! George A. Romero popularised them, Valve are just getting to know them and Capcom… well they’ve battled them time and time before! Dead Rising 2 is the sequel to their 2006 survival horror smash that won action game of the year at the 2006 Spike TV Video Game Awards, amongst a whole host of other accolades by various websites and media conglomerates.
So what can we expect in Dead Rising 2? More chaos! More of everything.
***Game synopsis snippet***
When a zombie outbreak hits America’s new capital of entertainment, Fortune City, it is every man and woman for themselves. But some adapt better than others to survival on Fortune City’s zombie infested strip. Spurned on by the paternal instinct to protect his daughter, Chuck Greene is one such man.
Dead Rising 2 builds on the combat system of Dead Rising where anything that could be picked up could be used as a weapon, by considerably increasing the number of items Chuck will find in Fortune City’s casinos, bars and shops. Just as in the original Chuck will be able to make use of items that range from ‘traditional’ weapons like guns and swords to the more improvised such as roulette wheels, croupier sticks, wheelchairs and stuffed marlins. But Dead Rising 2 takes combat one stage further with a set of truly unique weapons including the paddle-saw (two chain-saws attached to either end of a canoe paddle) and the self-explanatory drill bucket.
***End of snippet***
The games is out on Xbox 360 and PS3 1st October in the sunny UK and our European neighbourhood, with a blood soaked 18 certificate!
This entry was posted by wombateer on July 26, 20102010-07-26T02:23:25ZF j, Y at 3:23 AM2010-07-26T02:23:25Zg:i A, and is filed under Stories And Sequels. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site.