Dead Rising 2

Fortune City!

We all know about zombies! George A. Romero popularised them, Valve are just getting to know them and Capcom… well they’ve battled them time and time before! Dead Rising 2 is the sequel to their 2006 survival horror smash that won action game of the year at the 2006 Spike TV Video Game Awards, amongst a whole host of other accolades by various websites and media conglomerates.

So what can we expect in Dead Rising 2? More chaos! More of everything.

***Game synopsis snippet***

When a zombie outbreak hits America’s new capital of entertainment, Fortune City, it is every man and woman for themselves. But some adapt better than others to survival on Fortune City’s zombie infested strip. Spurned on by the paternal instinct to protect his daughter, Chuck Greene is one such man.

Dead Rising 2 builds on the combat system of Dead Rising where anything that could be picked up could be used as a weapon, by considerably increasing the number of items Chuck will find in Fortune City’s casinos, bars and shops. Just as in the original Chuck will be able to make use of items that range from ‘traditional’ weapons like guns and swords to the more improvised such as More >

Limbo

Limbo!

You could almost be forgiven for thinking that Limbo is something that Tim “The Nightmare Before Christmas, Corpse Bride” Burton has dreamt up! A fleeting first glance depicts all the elements of these dark brooding stop motion classics and then the nameless boy awakes. His eyes open, burning like white hot pin holes in a darkened empire, the edge of hell then he stands with such fluidity, this is no stop motion animation! This is wonderment on an unparalleled scale.

You play as the nameless boy and begin your journey in the middle of a forest, you are seeking your missing sister and on this journey, this quest you will have to negotiate some rather amazing puzzles, strange savage creatures and some very brutal traps which are sometimes sneakily disguised! Bear traps that could almost be clumps of grass. Trekking through a rather spooky silhouetted forest, climbing trees, swinging on vines, crossing murky, ghostlike waters in a rickety wood boat, through a cumbersome abandoned city, across neon rooftops dropping down floors, leaping over malfunctioning cogs and razor sharp blades in an old fiery factory Limbo is nothing short of Xbox Live Arcade’s game of the year!

The moment you step unsuspectingly onto More >

Games For Windows Live

The collaboration is over, before it ever began!

So rumour has it that Microsoft has scrapped plans to have Xbox 360 – PC cross platform gaming, a project that was trialled with FASA Interactive’s 2007 First Person Shooter Shadowrun. According to Rahul Sood, VoodooPC man now Hewlett-Packard man in recent trials the playing field was so unfair that “it would be embarrassing to the Xbox team in general had Microsoft launched this initiative.”

So as a former PC gamer what do I think of this news, this doomed ventured. Well my biggest concern would be, “Why would I want to play with PC gamers..? They only want graphical prowess and not gameplay!”

Well that’s what I thought when I was a PC gamer, and too a degree I still do! Most PC gamers I know constantly worry they are falling behind on technology. A new graphics card comes out, be it NVIDIA or ATI  they’ve got to have it! It’s almost like they are programmed with this never ending upgrading mentality, like a vortex it sucks you in…

“You can’t play FPS with a controller, it’s not accurate!” is the common reply.

What a load of cobbler’s, and why this constant FPS retaliation? There are other genres besides FPS, although I will confess More >

007 Blood Stone

Guns, Gadgets and Girls!

Forgive me for not writing people, I’ve been busy doing very important research of late. First of all researching how good Raven’s Singularity was, is, and secondly seeing how much Battlefield Bad Company 2 you can play in one particular session?

Well the simple answer is… Singularity is a fine game, a little ordinary and predictable in places but well worth a play and Battlefield Bad Company 2, well last Friday (9/7/2010) I racked up over 14 hours solid and still wanted more, but after working an 8 hour night shift before hand, my body was telling me enough was enough after being up for almost 24 hours.

It’s quite a change round from my original write-up in which I scorned DICE’s FPS masterpiece. Yes some backtracking by me, but after some adjustment in game strategy and an almighty multiplayer update of some 400 megabytes, it’s damn right hardcore!

So getting back to game gossip and gaming in general, there’s plenty to go at. Limbo an Xbox Live Arcade exclusive is only days away, (Google it, you will not be disappointed) Medal of Honor another DICE offering, inconjunction with EA Los Angeles is almost upon as well as SOCOM: Special Forces, Call of Duty: Black Op’s and Fallout: New Vegas, More >